Post by Kingmana on May 11, 2013 23:49:24 GMT -3
''Alright, I will end my turn here then, now it's yours'', I tell him kindly.
DragonTamer's Field
Kingmana's Field
DragonTamer's Hand
Kingmana's Hand
DragonTamer's Deck
21. BurningGreymon
22. Rising Energy:
23. DemiVeemon
24. Agumon
25. MetalGreymon
26. Calumon's Light
27. Sakuretsu Armor:
28. Veemon
29. Digi-Egg of Courage
30. Gigimon
31. DemiVeemon
32. Kyokyomon
33. Dragon Heart
34. Sakuretsu Armor:
35. DNA Charge
36. DemiVeemon
37. GeoGreymon
38. Shoutmon
39. Crest of Courage
40. Gigimon
41. Koromon
42. Human Digi-Spirit of Fire
43. Babydmon
44. Digi-Egg of Courage
45. Koromon
46. ExVeemon
47. Beast Digi-Spirit of Fire
48. Kyokyomon
49. Human Digi-Spirit of Fire
50. Hopmon
51. MetalGreymon
52. Babydmon
53. Guilmon
54. Dracomon
55. Greymon
56. Mirror Force
Kingmana's Deck
Dragon Tamer's Turn
DragonTamer's Field
MetalGreymon:
HP: 1
AP: 40
Attack: 2290
Defence: 1740
Giga Blaster - The user launches two fish-shaped nuclear missiles from its chest. Hits two spaces once. May stun.
Attack Power: 340
AP Used: 18
Mega Claw - The user launches its tethered metal claw off its arm to wrap up enemies. Has a 1/3 chance of trapping the opponent. If successful, the foe will be trapped for 3-5 turns unable to move.
Attack Power: -
AP Used: 30
Powerful Flame - The user unleashes a wave of fire from its claw. Hits one space once. May cause a burn.
Attack Power: 370
AP Used: 19
Metal Slash - The user slashes its great claw at the foe. Hits one space three times.
Attack Power: 320
AP Used: 17
Dragon Heart: Equip to a Dragon Type Digimon. Whenever the card would be destroyed by a card's effect or in battle, discard a card from your Field or Hand to protect it. (Equipped to MetalGreymon)
Changing Destiny When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, change it to Defense Position and it cannot change its battle position while it is face-up on the field. Then, your opponent chooses 1 of these effects.
● You gain Life Points equal to half the target's ATK.
● Your opponent takes damage equal to half the target's ATK.
HP: 1
AP: 40
Attack: 2290
Defence: 1740
Giga Blaster - The user launches two fish-shaped nuclear missiles from its chest. Hits two spaces once. May stun.
Attack Power: 340
AP Used: 18
Mega Claw - The user launches its tethered metal claw off its arm to wrap up enemies. Has a 1/3 chance of trapping the opponent. If successful, the foe will be trapped for 3-5 turns unable to move.
Attack Power: -
AP Used: 30
Powerful Flame - The user unleashes a wave of fire from its claw. Hits one space once. May cause a burn.
Attack Power: 370
AP Used: 19
Metal Slash - The user slashes its great claw at the foe. Hits one space three times.
Attack Power: 320
AP Used: 17
Dragon Heart: Equip to a Dragon Type Digimon. Whenever the card would be destroyed by a card's effect or in battle, discard a card from your Field or Hand to protect it. (Equipped to MetalGreymon)
Changing Destiny When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, change it to Defense Position and it cannot change its battle position while it is face-up on the field. Then, your opponent chooses 1 of these effects.
● You gain Life Points equal to half the target's ATK.
● Your opponent takes damage equal to half the target's ATK.
Kingmana's Field
AxysDrakmon Second:
HP: 16
AP: 139
Attack: 2360
Defence: 2360
1. Magma Soul – Dragon Token Spirit: The user builds up his spiritual energy, concentrates and unleashes it in a form of a token which represents the great Amateratsu. The token has no effect, can be targeted by any digimon in the field as if it were part of the opponent's team and can only be destroyed by water and dark based attacks.
Attack Power: -
AP Used: 26
2. Solar Burst – Metaphora: The user envelops himself in an aura sphere. After charging a bit, it unleashes his whole force towards a single opponent. The energy has the temperature of a star and it also drains power from the victim. Hits once, and drains 50% of the damage dealt.
Attack Power: 360
AP Used: 19
3. Life Source - Pigí Zoís - The user reunites the power of the light which brings life to every single live being and cast it towards the dead corpse of an ally, revitalizing it. It revives an ally unit with 20% of their max HP.
Attack Power: -
AP Used: 30
4. Solar Sign - Flegómena prostasía - The user summons the legendary forces of the Sun. The sign on the chest glows brighter, projects the sign in the air and surrounds the caster or it's objective with a dense aura. Brings immunity against burn, blocks 300 points from all attacks which hit the receiver and it limits the opponent/s to attack the affected one once per turn.
Attack Power: -
AP Used: 28
Axisdrakmon Third
HP: 16
AP: 120
Attack: 2680
Defence: 2040
1. Magma Soul – Dragon Token Spirit: The user builds up his spiritual energy, concentrates and unleashes it in a form of a token which represents the great Amateratsu. The token has no effect, can be targeted by any digimon in the field as if it were part of the opponent's team and can only be destroyed by water and dark based attacks.
Attack Power: -
AP Used: 26
2. Solar Burst – Metaphora: The user envelops himself in an aura sphere. After charging a bit, it unleashes his whole force towards a single opponent. The energy has the temperature of a star and it also drains power from the victim. Hits once, and drains 50% of the damage dealt.
Attack Power: 360
AP Used: 19
3. Life Source - Pigí Zoís - The user reunites the power of the light which brings life to every single live being and cast it towards the dead corpse of an ally, revitalizing it. It revives an ally unit with 20% of their max HP.
Attack Power: -
AP Used: 30
4. Solar Sign - Flegómena prostasía - The user summons the legendary forces of the Sun. The sign on the chest glows brighter, projects the sign in the air and surrounds the caster or it's objective with a dense aura. Brings immunity against burn, blocks 300 points from all attacks which hit the receiver and it limits the opponent/s to attack the affected one once per turn.
Attack Power: -
AP Used: 28
DeltaDrakmon:
HP: 14
AP: 100
Attack: 1500
Defence: 1800
Delta Meteoric Hit - The user fires multiple unknown objects that hit the opponent directly. Hits one space twice and 1/2 of the damage is done to anyone else on the foes team. May cause a burn
Attack Power: 270
AP Used: 15
Fire Wall - The user spews out an encroaching wall of flame between it and its enemies. For 3-5 turns, any attack aimed at the user will have their damage halved. Any water attacks, however, will destroy the wall.
Attack Power: -
AP Used: 25
Dragon Ravine: Once per turn, you may discard 1 card to active 1 of the following effects:
● Add a ''Drak'' monster from your Deck to your hand.
● Send 1 dragon type monster from your Deck to your Cemetery.
HP: 16
AP: 139
Attack: 2360
Defence: 2360
1. Magma Soul – Dragon Token Spirit: The user builds up his spiritual energy, concentrates and unleashes it in a form of a token which represents the great Amateratsu. The token has no effect, can be targeted by any digimon in the field as if it were part of the opponent's team and can only be destroyed by water and dark based attacks.
Attack Power: -
AP Used: 26
2. Solar Burst – Metaphora: The user envelops himself in an aura sphere. After charging a bit, it unleashes his whole force towards a single opponent. The energy has the temperature of a star and it also drains power from the victim. Hits once, and drains 50% of the damage dealt.
Attack Power: 360
AP Used: 19
3. Life Source - Pigí Zoís - The user reunites the power of the light which brings life to every single live being and cast it towards the dead corpse of an ally, revitalizing it. It revives an ally unit with 20% of their max HP.
Attack Power: -
AP Used: 30
4. Solar Sign - Flegómena prostasía - The user summons the legendary forces of the Sun. The sign on the chest glows brighter, projects the sign in the air and surrounds the caster or it's objective with a dense aura. Brings immunity against burn, blocks 300 points from all attacks which hit the receiver and it limits the opponent/s to attack the affected one once per turn.
Attack Power: -
AP Used: 28
Axisdrakmon Third
HP: 16
AP: 120
Attack: 2680
Defence: 2040
1. Magma Soul – Dragon Token Spirit: The user builds up his spiritual energy, concentrates and unleashes it in a form of a token which represents the great Amateratsu. The token has no effect, can be targeted by any digimon in the field as if it were part of the opponent's team and can only be destroyed by water and dark based attacks.
Attack Power: -
AP Used: 26
2. Solar Burst – Metaphora: The user envelops himself in an aura sphere. After charging a bit, it unleashes his whole force towards a single opponent. The energy has the temperature of a star and it also drains power from the victim. Hits once, and drains 50% of the damage dealt.
Attack Power: 360
AP Used: 19
3. Life Source - Pigí Zoís - The user reunites the power of the light which brings life to every single live being and cast it towards the dead corpse of an ally, revitalizing it. It revives an ally unit with 20% of their max HP.
Attack Power: -
AP Used: 30
4. Solar Sign - Flegómena prostasía - The user summons the legendary forces of the Sun. The sign on the chest glows brighter, projects the sign in the air and surrounds the caster or it's objective with a dense aura. Brings immunity against burn, blocks 300 points from all attacks which hit the receiver and it limits the opponent/s to attack the affected one once per turn.
Attack Power: -
AP Used: 28
DeltaDrakmon:
HP: 14
AP: 100
Attack: 1500
Defence: 1800
Delta Meteoric Hit - The user fires multiple unknown objects that hit the opponent directly. Hits one space twice and 1/2 of the damage is done to anyone else on the foes team. May cause a burn
Attack Power: 270
AP Used: 15
Fire Wall - The user spews out an encroaching wall of flame between it and its enemies. For 3-5 turns, any attack aimed at the user will have their damage halved. Any water attacks, however, will destroy the wall.
Attack Power: -
AP Used: 25
Dragon Ravine: Once per turn, you may discard 1 card to active 1 of the following effects:
● Add a ''Drak'' monster from your Deck to your hand.
● Send 1 dragon type monster from your Deck to your Cemetery.
DragonTamer's Hand
Beast Digi-Spirit of Fire: Increase the ATK and DEF of a Digimon by 750 points. If the Digimon is a Dragon Digimon, increase their ATK power by half also. If the Digimon equipped with this would be destroyed in battle, equip this Spell Card to the opponent's attacking monster and prevent your Digimon from being destroyed during that turn. If the Digimon equipped with this would be destroyed by a card effect or offered as a tribute, add this card to the Digimon's owner hand. This cannot be negated or destroyed by any effect and you may have only one copy of this on your deck
Crest of Courage: Used to Ritual Summon MetalGreymon.
Deal of the Phantom: Select 1 monster face-up on the field. Increase the selected monster's ATK by 100 points for each monster in your Graveyard during the turn this card is activated. The number of monsters is applied when this card is activated.
Crest of Courage: Used to Ritual Summon MetalGreymon.
Deal of the Phantom: Select 1 monster face-up on the field. Increase the selected monster's ATK by 100 points for each monster in your Graveyard during the turn this card is activated. The number of monsters is applied when this card is activated.
Kingmana's Hand
Nothing
DragonTamer's Deck
21. BurningGreymon
22. Rising Energy:
23. DemiVeemon
24. Agumon
25. MetalGreymon
26. Calumon's Light
27. Sakuretsu Armor:
28. Veemon
29. Digi-Egg of Courage
30. Gigimon
31. DemiVeemon
32. Kyokyomon
33. Dragon Heart
34. Sakuretsu Armor:
35. DNA Charge
36. DemiVeemon
37. GeoGreymon
38. Shoutmon
39. Crest of Courage
40. Gigimon
41. Koromon
42. Human Digi-Spirit of Fire
43. Babydmon
44. Digi-Egg of Courage
45. Koromon
46. ExVeemon
47. Beast Digi-Spirit of Fire
48. Kyokyomon
49. Human Digi-Spirit of Fire
50. Hopmon
51. MetalGreymon
52. Babydmon
53. Guilmon
54. Dracomon
55. Greymon
56. Mirror Force
Kingmana's Deck
19. Foolish Burial
20. LightKyokyomon
21. BlueBabydmon
22. LightDemiVeemon
23. LightHopmon
24. Monster Reincarnation
25. Monster Reborn
26. Advanced Ritual Art
27. Fire Legend – Fotiax
28. Return to Digi-Egg
29. Dragon Ravine
30. FosDrakmon
31. FopsiDrakmon
33. LightKyokyomon
34. PaiDrakmon
35. Foolish Burial
36. BlueBabydmon
37. Monster Reincarnation
38. Prepare for the rites
39. Foolish Burial
40. DNA Charge
41. LightHopmon
42. LightKoromon
43. LightGigimon
44. Calumon's Light
46. Prepare for the rites
47. Dragon Heart
50. Advanced Ritual Art
51. LightDemiVeemon
52. Prepare for the rites
53. Return to Digi-Egg
54. Stamping Destruction
55. LightDemiVeemon
56. FosDrakmon
57. Dragon Ravine
59. DNA Charge
60. BlueBabydmon
61. Fire Legend – Fotiax
62. PaiDrakmon
63. Return to Digi-Egg
64. Premature Burial
20. LightKyokyomon
21. BlueBabydmon
22. LightDemiVeemon
23. LightHopmon
24. Monster Reincarnation
25. Monster Reborn
26. Advanced Ritual Art
27. Fire Legend – Fotiax
28. Return to Digi-Egg
29. Dragon Ravine
30. FosDrakmon
31. FopsiDrakmon
33. LightKyokyomon
34. PaiDrakmon
35. Foolish Burial
36. BlueBabydmon
37. Monster Reincarnation
38. Prepare for the rites
39. Foolish Burial
40. DNA Charge
41. LightHopmon
42. LightKoromon
43. LightGigimon
44. Calumon's Light
46. Prepare for the rites
47. Dragon Heart
50. Advanced Ritual Art
51. LightDemiVeemon
52. Prepare for the rites
53. Return to Digi-Egg
54. Stamping Destruction
55. LightDemiVeemon
56. FosDrakmon
57. Dragon Ravine
59. DNA Charge
60. BlueBabydmon
61. Fire Legend – Fotiax
62. PaiDrakmon
63. Return to Digi-Egg
64. Premature Burial