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Joined: Jul 2010 Gender: Female  Posts: 5,852 Location: The Steamy Jungle Karma: 89 |  | A Guide To Battling « Thread Started on Jul 22, 2010, 5:15pm » | |
Battling The Battle Field There are two sides to the battle field. Your Digimon are on one side, and the opponents Digimon on the other. Your opponent can be either a person's Digimon team, or a wild Digimon team. Each side has three spots, so you may have up to three Digimon out battling at a time (called your Party Digimon). You may also have three Digimon on standby, in case you wish to switch out or if one of your party Digimon faints. Wild Battles In a wild battle, you will fight one to three wild Digimon at a time, the number is chosen with the random number generator. The Digimon you battle are first determined by what kinds of Digimon are where you are searching for a fight, and then by your Digimon's stage and level. You will be able find Digimon that are from level 1, to level +3 of the level of the current highest level Digimon in your party. The level of wild Digis are determined by the random number generator, and then the stats are calculated from the level. To see how all of this stuff is done, you can see the Guide to the Helpers job in the Help forum. These are the currently areas where you can find Digimon. Steamy Jungle A large jungle filled with trees, small lakes, and rivers. Digimon Found Here - Beast, Aquan, Bird Drain Tunnel A sewer-like place, with metal gears on the walls, and a river running down the middle. Digimon Found Here - Aquan, Machine, Insect/Plant Cloud Palace A floating castle in the clouds. Digimon Found Here - Holy, Bird, Dragon Shadow Abyss A dark, volcanic crevice located deep in the Digital World. Digimon Found Here - Dark, Dragon Old Mine An old abandoned mine that runs under the Digital World. Digimon Found Here - Machine, Dark, Insect/Plant Desert Pyramids Many different Egyptian-like Pyramids located in a very hot desert. Digimon Found Here - Beast, Holy Player vs Player Battles You are able to challenge other users to battles. You may post in the Player vs Player thread to find people who wish to fight, and with the supervision of a Helper, the fight will commence. Battle Options During Battle When battling, you will be given different options to choose from: Attack Defend Switch Out Digimon Use Item Run Attack To attack, you must first pick the attack your Digimon is going to use, and then which Digimon will be hit with it. Defend When defending, only 50% of the calculated damage will be dealt to the defending Digimon. Switch Out Digimon In the middle of a battle, if you wish to switch a Digimon in your team with a Digimon on standby, this is the option you choose. You must say which Digimon you are putting on standby, and which one you are bringing out to battle. Use Item You may use some items in battle. You cannot use Digivolution items in battle, but you can use things like HP Restorers, AP Restorers, Digital Revivers, anything else that says it can be used in battle. Run If for whatever reason, you wish to not be in a battle anymore, use this option. There is a 75% chance that you will escape from the battle. On the random number generator, 1 to 4 is generated when someone wishes to run away. If 4 is generated, then running away is not successful. If anything but 4 is generated, you have ran away. After The Battle After a wild Digimon battle, you will be given two options. There is only one option in a player vs player battle, so this step is not needed there. Picking either of the two options will also give you Bits. Bits are currency in the Digital World. For winning the battle, you win an amount of bits that is the sum of each level of the Digimon you have defeated multiplied by five. Here are the options you are given. Capture A Digimon Absorb the EXP Capture A Digimon Once all of the opposing wild Digimon have fainted, you have a different capture rated depending on the stage the Digimon is.
In training - 75 % chance of capture. Rookie - 66% chance of capture. Champion - 50 % chance of capture. Ultimate - 33% chance of capture. Mega - 25% chance of capture.
You may only try and catch one. If your capture is successful, that Digimon is now yours. If it is not, each of the wild battling Digimon has half of their HP and AP restored, and you must still battle; beware. Remember, if you catch a Digimon, you do not gain any EXP from the battle. Absorb the EXP Once all of the opposing Digimon have fainted, you will be able to absorb the EXP gained from defeating them with this option. If you are in a player vs player battle, you absorb the EXP automatically, seeing as you can't capture another player’s Digimon. When gaining EXP, all three Digimon in the team get the EXP. It is not split.
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My activity might be sloppy for a little while... My inbox is not for questions. If you have a question, post it in the HELP board.
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