Post by Kingmana on Sept 7, 2013 20:05:55 GMT -3
(You must check the digimon's data over the spoiler there. There are certain colorful things you may not know about XD)
You and your digimon motion towards the BashUp the dome and show the authorization, which you have received through a PM earlier that day, to the guards which let you pass without giving you much trouble. Inside, the dome looks wonderful clean and taken care of. It was also quite BIG, big enough to fit a hundred Megas or even more. Second, there were a lot of paintings on the walls and pictures of different people and digimon. You recognize most of them easily but there are a few that pass through your eyes without triggering anything in your brain. Perhaps there were about people and digimon long lost in the history of the forum, but you don't have much time to think on that since the voice of the announcer interrupts your thoughts.
''Greetings, my fellow friends and users! I am happy that almost everyone of you showed yourself over here. You won't regret it, I tell you, because my team and I will give you the show of your life'', a familiar voice speaks. King's silhouette appears around the center of the dome and you don't know if he had been there the whole time or if he had appeared from nowhere. ''I would give you a little explanation of how this battle works, but you know me, I like getting straight to the main action!'', he says and throws the microphone away. ''Rise, my dragons! Show the world your almighty power!'', he shouts towards the air.
Three different traps open from the ground and platforms raise from them. Three of the strongest dragons in King's team present over the battlefield. Two of them wield big metallic parts and some big muscles while the other sports a rather long haircut and weird signs over his body. Those are King's Drago, Drakken and Serín! And they look much stronger than the last time you have seen them. Have they trained or something, you think for a second. Then, when you think everything had ended, a fourth trap opens just bellow King. You can see a smile drawing over his face as a horn and head come out from the trap. Oh no, not him as well! The armor, the solar designs, the muscles, the huge wings and the so evil grin; you can't be wrong, Reyko is here as well!
''You better give your best because we are not going to hold ourselves at all!'', King shouts at you as he jumps down and lands over Reyko's shoulder. He moves a hand towards his neck and crouches a bit, getting into the position along his dragon he so much loves
Your Digimon's Data
[/IMG]
Lucemon
HP: 205
AP: 86
Attack: 86
Defence: 53 + 5 ~ [58]
Speed: 109 + 10 ~ [119]
Attacks
1. Angel Dust - The user flies around spraying a strange power that puts the foe in a happy mood. Hits one space once. Deals no damage but makes the foe so happy that it won't want to attack, and so they have a chance of being stunned.
Attack Power: -
AP Used: 6
2. Love Wing - The user flaps its wings, emitting feelings of love towards the foe. Hits one space once.
Attack Power: 18
AP Used: 9
3. Love Shield - The user stares at the foe, concentrating on love. For the next 1-3 turns, any damage done to the user is reduced by 1/3.
Attack Power: -
AP Used: 20
4. Heavenly Cry - The user cries out to the sky, calling for aid. Its attack is then raised by 14 points for the next 3 turns.
Attack Power: -
AP Used: 25
5. Divine Feet - The user kicks the enemy with glowing feet. Hits two spaces, and has a chance to hit twice.
Attack Power: 23
AP Used: 13
6. Grand Cross - The user fires 10 superheated orbs in a cruciform syzygy at the enemies. Hits all three spaces, one time. May cause a burn.
Attack Power: 25
AP Used: 14
i971.photobucket.com/albums/ae193/DigitalDestinyClan/Event Images/3rd Birthday/Pokyupamon3rdBDay.png[/img]
Pokyupamon
HP: 185
AP: 78
Attack: 78 + 15 ~ [93]
Defence: 49
Speed: 97
Attacks
1. Sad Eyes - The user looks at the foe with its crying eyes. This causes the foe to let down its offences, lowering the foes speed by 5 for 1 to 2 turns.
Attack Power: -
AP Used: 12
2. Eucalyptus Claw - The user attacks the foe ravenously with its sharp claws that contain a paralyzing venom. Hits two spaces once. May paralyze.
Attack Power: 14
AP Used: 8
3. Evil Snore - The user makes the foe sleepy with its droopy eyes. Has a 1/2 chance of making the foe sleep. Hits one space one time.
Attack Power: -
AP Used: 15
4. Gnaw - The user chews on the foe. Hits one space and has a chance to hit three times.
Attack Power: 12
AP Used: 7
5. Slap and Rip - The user slashes the opponent with its blade-shaped claws. Hits two spaces, and has a chance to hit twice.
Attack Power: 24
AP Used: 13
DragonTamer
Drago
Coredramon
HP: 185
AP: 78
Attack: 78 + 5 ~ [83]
Defence: 49
Speed: 97 + 10 ~ [107]
Attacks
1. Hot Gas - The user fires a blow of hot gas at the foe. Hits one space once. May cause a burn.
Attack Power: 7
AP Used: 4
2. Tail Smash - The user attacks the foe with its tail. Hits one space once.
Attack Power: 18
AP Used: 9
3. Green Flare Breath - The user fires a stream of green flaming breath from its mouth that can give direct digicore damage. Hits one space once. May cause death.
Attack Power: 27
AP Used: 15
Dorimon
HP: 50
AP: 10
Attack: 20
Defence: 10
Speed: 10 + 5 ~ [15]
Attacks
1. Metal Drop - The user spits small metal grains, while charging at the opponent. Hits one zone twice.
Attack Power: 7
AP Used: 4
IcestarRiver
Tiger
Gatomon
HP: 225
AP: 94
Attack: 94
Defence: 57 + 10 ~ [67]
Speed: 121 + 5 ~ [126]
Attacks
1. Magnum Tail - The user slaps the foe with its tail repeatedly. Hits one space and has a chance to hit twice.
Attack Power: 7
AP Used: 4
2. Petit Punch - The user strikes the enemy with its front paws. Hits two spaces, and has a chance to hit twice.
Attack Power: 14
AP Used: 8
3. Puppy Howling - The user produces a high-pitched cry that can stop the foes in their tracks. Hits all three spaces once. May paralyze.
Attack Power: 11
AP Used: 7
4. Sledge Dash - The user rams into the foe at full speed. Hits one space once.
Attack Power: 18
AP Used: 9
5. Lightning Paw - The user punches the foe fast with its mittened paw. Hits one space once. May stun.
Attack Power: 28
AP Used: 15
6. Neko Kick - The user jumps into the air, then falls down on the foe, kicking them with their feline feet. Hits two spaces once.
Attack Power: 27
AP Used: 14
Dorito
Dorugamon
HP: 230(Training + 3) ~ [233]
AP: 96
Attack: 96
Defence: 58 + 10 (Training + 3) ~ [71]
Speed: 124 + 5 ~ [129]
Attacks
1. Metal Drop - The user spits small metal grains, while charging at the opponent. Hits one zone twice.
Attack Power: 7
AP Used: 4
2. Dash Metal - The user spits iron balls from its mouth while charging at the foes. Hits two spaces, and has a chance to hit twice.
Attack Power: 12
AP Used: 7
3. Dino Tooth - The user attacks the foe with a daggar made from digizoid that it fires from its mouth. Hits one space once.
Attack Power: 18
AP Used: 9
4. Metal Cannon - The user shoots a large iron ball from its mouth. Hits one space and can hit up to three times.
Attack Power: 14
AP Used: 8
5. Power Metal - The user shoots great metal spheres at its foes. Hits all three spaces, and has a chance to hit twice.
Attack Power: 23
AP Used: 13
Maceofhearts
Impmon
HP: 145
AP: 55
Attack: 60 + 5 ~ [65]
Defence: 35
Speed: 70 + 5 ~ [75]
Attacks
1. Rolling Black - The user turns into a ball of darkness and rolls into the foe. Hits one space one time.
Attack Power: 9
AP Used: 5
2. Badda Boom - The user shoots small balls of black flames at the enemy. Hits two spaces one time. May cause a burn.
Attack Power: 14
AP Used: 8
3. Machine Gun Kick - The user kicks the foe multiple times. Hits one space, and has a chance to hit three times.
Attack Power: 12
AP Used: 7
4. Summon - The user summons a giant ball of fire and ice that it fires at the foe. Hits one space once. May stun.
Attack Power: 16
AP Used: 9
Dorumon
HP: 150
AP: 57
Attack: 62
Defence: 36 + 5 ~ [41]
Speed: 73 + 5 ~ [78]
Attacks
1. Dash Metal - The user spits iron balls from its mouth while charging at the foes. Hits two spaces, and has a chance to hit twice.
Attack Power: 12
AP Used: 7
2. Metal Cannon - The user shoots a large iron ball from its mouth. Hits one space and can hit up to three times.
Attack Power: 14
AP Used: 8
Mike
Zero
Flamedramon
HP: 230
AP: 96
Attack: 96
Defence: 58 + 10 ~ [68]
Speed: 124 + 5 ~ [129]
Attacks
1. Flame Shot - The user cuts diagonally upwards utilizing its helmet blade, while covered in flames. Hits one space twice. May cause a burn.
Attack Power: 26
AP Used: 14
2. Vee Punch - The user swings both of its arms in circles, striking the opponents. Hits two spaces up to two times.
Attack Power: 12
AP Used: 7
3. Vee Headbutt - The user knocks down the opponent with an intense headbutt. Hits one space once.
Attack Power: 18
AP Used: 9
4. Hopping Kick - The user leaps forward to kick the enemy. Hits one space twice.
Attack Power: 15
AP Used: 8
5. Flame Fist - The user shoots fireballs from its fist. Hits two spaces up to two times. May cause a burn.
Attack Power: 23
AP Used: 13
6. Fire Rocket - The user surrounds itself in an aura of fire and then shoots itself towards its opponent like a rocket. Hits one space once. May cause a burn.
Attack Power: 27
AP Used: 14
Fang
Dobermon
HP: 205
AP: 86
Attack: 86
Defence: 53 + 10 ~ [63]
Speed: 109 + 5 ~ [114]
Attacks
1. Poison Bubbles - The user spits toxic bubbles from its mouth. Hits two zones once. May cause poison.
Attack Power: 4
AP Used: 3
2. Electric Stun Blast - The user creates a gaseous black gas from its mouth. Hits two spaces once. May paralyze.
Attack Power: 14
AP Used: 8
3. Pitfall - The user digs a pitfall under its enemies with its claws. Has a 1/3 chance of working. If it works, the enemy will be trapped in the pitfall for 1-3 turns, unable to move.
Attack Power: -
AP Used: 16
4. Black Beam - The user fires a large blast of dark energy from its mouth. Hits all three spaces one time.
Attack Power: 24
AP Used: 13
5. Gray Noise - The user seals the enemy's ability and freezes the enemy's data. Has a 1/3 chance of entrapping a foe. If successful, the foe is unable to move for 1-4 turns.
Attack Power: -
AP Used: 24
Prayer
Lucemon Chaos Mode
HP: 245
AP: 102
Attack: 102
Defence: 61 + 5 ~ [66]
Speed: 133 + 10 ~ [143]
Attacks
1. Angel Ring - The user creates a ring of light that may trap the foe. Hits one space one time. Does no damage but has a 1/3 chance of making the Digimon hit unable to move for 1 to 3 turns.
Attack Power: -
AP Used: 18
2. Divine Feet - The user kicks the enemy with glowing feet. Hits two spaces, and has a chance to hit twice.
Attack Power: 23
AP Used: 13
3. Grand Cross - The user fires 10 superheated orbs in a cruciform synergy at the enemies. Hits all three spaces, one time. May cause a burn.
Attack Power: 25
AP Used: 14
4. Dead or Alive - The user creates a three-dimensional magic square which it traps the foe in. Has a 1/2 chance of trapping the foe for 2 to 4 turns. If the foe gets trapped, then each turn it is trapped there is a 1/5 chance that it may be inflicted with instant death.
Attack Power: -
AP Used: 38
Paildramon
HP: 265
AP: 117
Attack: 112 + 5 + 10(Plushie) ~ [127]
Defence: 71 + 10 ~ [81]
Speed: 148 + 20 ~ [168]
1. Vee Headbutt - The user knocks down the opponent with an intense headbutt. Hits one space once.
Attack Power: 18
AP Used: 9
2. Hopping Kick - The user leaps forward to kick the enemy. Hits one space twice.
Attack Power: 15
AP Used: 8
3. Hearty Sharter - The user jumps in the air shooting fireballs at its foes. Hits one space, and has a chance to hit three times.
Attack Power: 24
AP Used: 13
4. Critical Crunch - The user attacks with a powerful biting technique. Hits one space once. May stun.
Attack Power: 27
AP Used: 15
5. Vee Laser - The user shoots a laser beam in the shape of an X from his chest at his enemies. Hits all three spaces one time.
Attack Power: 26
AP Used: 14
6. Insect Kill - The user concentrates, and aims at the foe's weak spot. Hits one space once. May cause death.
Attack Power: 27
AP Used: 15
7. Random Roll - The user flips into a ball and hops into the air to whip the opponent with its antennaes. Hits two spaces one time.
Attack Power: 15
AP Used: 8
8. Evil Antenna - The user scans the opponent, searching for weak points. The next attack by the user will do at least the attack power in damage.
Attack Power: -
AP Used: 24
9. Sticky Net - The user spits out the threads of a tough, adhesive net, completely restraining the opponent's movements. It does no damage, but has a 1/3 of entrapping the foe for 1-3 turns.
Attack Power: -
AP Used: 18
10. Spiking Strike - The user stabs the foes with the electric swords attached to its arms. Hits two spaces once.
Attack Power: 27
AP Used: 14
11. Moon Shooter - The user spins around, shooting beams at the foe. Hits one space up to three times.
Attack Power: 24
AP Used: 13
12. Sting Strike - The user extends the spikes on its wrists into lances, then strikes at the opponent. Hits one space up to two times.
Attack Power: 35
AP Used: 18
Rawnage
Candlemon
HP: 125
AP: 47
Attack: 52
Defence: 31
Speed: 58 + 10 ~ [68]
Attacks
1. Fireball - The user shoots a small fireball at the foe. Hits one zone once. May cause a burn.
Attack Power: 7
AP Used: 4
2. Melted Wax - The user throws many sticks of wax at the foe. Hits one space, and has a chance to hit three times. May cause a burn.
Attack Power: 11
AP Used: 7
3. Flame Bomber - The user fires a small flame that explodes into smaller flames if it hits. Hits one space once, and does 1/3 of the damage to each of the other foes.
Attack Power: 14
AP Used: 8
Kudamon
HP: 125
AP: 47
Attack: 52
Defence: 31 + 10 ~ [41]
Speed: 58
Attacks
1. Shippo Swing - The user swings its large tail at the foes. Hits two spaces one time.
Attack Power: 7
AP Used: 4
2. Zekkoushou - The user shines a beam of light from its earring at the foe, blinding it. Hits one space once. May cause confusion.
Attack Power: 17
AP Used: 9
3. Cartridge Shield - The user goes into its cartridge, to defend itself. Its defense is then raised by 5 for the next 1-3 turns.
Attack Power: -
AP Used: 18
Shiroki
Kitsu
Dorimon
HP: 50
AP: 10
Attack: 20
Defence: 10
Speed: 10 + 5 ~ [15]
Attacks
1. Metal Drop - The user spits small metal grains, while charging at the opponent. Hits one zone twice.
Attack Power: 7
AP Used: 4
Natsu
Shaomon
HP: 50
AP: 10
Attack: 20
Defence: 10
Speed: 10 + 5 ~ [15]
Attacks
1. Tummo - The user released a high-frequency sound wave across the field. Hits all three spaces one time.
Attack Power: 6
AP Used: 4
Surbet
Hero
GeoGreymon
HP: 190
AP: 80
Attack: 80
Defence: 50 + 10 ~ [60]
Speed: 100 + 5 ~ [105]
Attacks
1. Bubble Blow - The user spits out a series of small bubbles. Hits two spaces one time.
Attack Power: 6
AP Used: 4
2. Spitfire Blast - The user accumulates lots of fire in its mouth then releases it in a large blast. Hits all three spaces once. May cause a burn.
Attack Power: 12
AP Used: 7
3. Baby Claw - The user attack the foe with its sharp claws. Hits one space once.
Attack Power: 18
AP Used: 9
4. Pepper Breath - The user releases an orange fiery blast from its mouth. Hits one space and has a chance to hit twice. May cause a burn.
Attack Power: 14
AP Used: 8
5. Mega Flame - The user spews a high temperature wave of flames across the field. Hits all three spaces one time. May cause a burn.
Attack Power: 23
AP Used: 13
Luna
Lunamon
HP: 155
AP: 59
Attack: 64
Defence: 37
Speed: 76 + 10 ~ [86]
Attacks
1. Dark Burst - The user fires a ball of dark energy at its foe. Hits one space one time.
Attack Power: 6
AP Used: 3
2. Tear Shot - The user concentrates power in its forehead antenna, then fires a ball of water at its opponent. Hits one space once.
Attack Power: 18
AP Cost: 9
Yeti
Chren
Patamon
HP: 125
AP: 47
Attack: 52
Defence: 31
Speed: 58 + 10 ~ [68]
Attacks
1. Pop Attack - The user jumps onto the foe's head. Hits one zone once.
Attack Power: 8
AP Used: 4
2. Pata Hover - The user leaps up then hovers in the air. For 1 to 3 turns all attacks aimed at the user will have a 1/3 chance of missing completely.
Attack Power: -
AP Used: 18
DarkKoromon
HP: 50
AP: 10
Attack: 20 + 5 ~ [25]
Defence: 10
Speed: 10
Attacks
1. Bubble Blow - The user spits out a series of small bubbles. Hits two spaces one time.
Attack Power: 6
AP Used: 4[/spoiler]
You and your digimon motion towards the BashUp the dome and show the authorization, which you have received through a PM earlier that day, to the guards which let you pass without giving you much trouble. Inside, the dome looks wonderful clean and taken care of. It was also quite BIG, big enough to fit a hundred Megas or even more. Second, there were a lot of paintings on the walls and pictures of different people and digimon. You recognize most of them easily but there are a few that pass through your eyes without triggering anything in your brain. Perhaps there were about people and digimon long lost in the history of the forum, but you don't have much time to think on that since the voice of the announcer interrupts your thoughts.
''Greetings, my fellow friends and users! I am happy that almost everyone of you showed yourself over here. You won't regret it, I tell you, because my team and I will give you the show of your life'', a familiar voice speaks. King's silhouette appears around the center of the dome and you don't know if he had been there the whole time or if he had appeared from nowhere. ''I would give you a little explanation of how this battle works, but you know me, I like getting straight to the main action!'', he says and throws the microphone away. ''Rise, my dragons! Show the world your almighty power!'', he shouts towards the air.
Three different traps open from the ground and platforms raise from them. Three of the strongest dragons in King's team present over the battlefield. Two of them wield big metallic parts and some big muscles while the other sports a rather long haircut and weird signs over his body. Those are King's Drago, Drakken and Serín! And they look much stronger than the last time you have seen them. Have they trained or something, you think for a second. Then, when you think everything had ended, a fourth trap opens just bellow King. You can see a smile drawing over his face as a horn and head come out from the trap. Oh no, not him as well! The armor, the solar designs, the muscles, the huge wings and the so evil grin; you can't be wrong, Reyko is here as well!
''We will show you our Team Work!''
''We will blow you off with our Breath''
''We will astonish you with our Powers''
''And we will crush you with our Claws!''
''We will blow you off with our Breath''
''We will astonish you with our Powers''
''And we will crush you with our Claws!''
''You better give your best because we are not going to hold ourselves at all!'', King shouts at you as he jumps down and lands over Reyko's shoulder. He moves a hand towards his neck and crouches a bit, getting into the position along his dragon he so much loves
Defeat King's whole team!
Your Digimon's Data
[/IMG]
Lucemon
HP: 205
AP: 86
Attack: 86
Defence: 53 + 5 ~ [58]
Speed: 109 + 10 ~ [119]
Attacks
1. Angel Dust - The user flies around spraying a strange power that puts the foe in a happy mood. Hits one space once. Deals no damage but makes the foe so happy that it won't want to attack, and so they have a chance of being stunned.
Attack Power: -
AP Used: 6
2. Love Wing - The user flaps its wings, emitting feelings of love towards the foe. Hits one space once.
Attack Power: 18
AP Used: 9
3. Love Shield - The user stares at the foe, concentrating on love. For the next 1-3 turns, any damage done to the user is reduced by 1/3.
Attack Power: -
AP Used: 20
4. Heavenly Cry - The user cries out to the sky, calling for aid. Its attack is then raised by 14 points for the next 3 turns.
Attack Power: -
AP Used: 25
5. Divine Feet - The user kicks the enemy with glowing feet. Hits two spaces, and has a chance to hit twice.
Attack Power: 23
AP Used: 13
6. Grand Cross - The user fires 10 superheated orbs in a cruciform syzygy at the enemies. Hits all three spaces, one time. May cause a burn.
Attack Power: 25
AP Used: 14
i971.photobucket.com/albums/ae193/DigitalDestinyClan/Event Images/3rd Birthday/Pokyupamon3rdBDay.png[/img]
Pokyupamon
HP: 185
AP: 78
Attack: 78 + 15 ~ [93]
Defence: 49
Speed: 97
Attacks
1. Sad Eyes - The user looks at the foe with its crying eyes. This causes the foe to let down its offences, lowering the foes speed by 5 for 1 to 2 turns.
Attack Power: -
AP Used: 12
2. Eucalyptus Claw - The user attacks the foe ravenously with its sharp claws that contain a paralyzing venom. Hits two spaces once. May paralyze.
Attack Power: 14
AP Used: 8
3. Evil Snore - The user makes the foe sleepy with its droopy eyes. Has a 1/2 chance of making the foe sleep. Hits one space one time.
Attack Power: -
AP Used: 15
4. Gnaw - The user chews on the foe. Hits one space and has a chance to hit three times.
Attack Power: 12
AP Used: 7
5. Slap and Rip - The user slashes the opponent with its blade-shaped claws. Hits two spaces, and has a chance to hit twice.
Attack Power: 24
AP Used: 13
DragonTamer
Drago
Coredramon
HP: 185
AP: 78
Attack: 78 + 5 ~ [83]
Defence: 49
Speed: 97 + 10 ~ [107]
Attacks
1. Hot Gas - The user fires a blow of hot gas at the foe. Hits one space once. May cause a burn.
Attack Power: 7
AP Used: 4
2. Tail Smash - The user attacks the foe with its tail. Hits one space once.
Attack Power: 18
AP Used: 9
3. Green Flare Breath - The user fires a stream of green flaming breath from its mouth that can give direct digicore damage. Hits one space once. May cause death.
Attack Power: 27
AP Used: 15
Dorimon
HP: 50
AP: 10
Attack: 20
Defence: 10
Speed: 10 + 5 ~ [15]
Attacks
1. Metal Drop - The user spits small metal grains, while charging at the opponent. Hits one zone twice.
Attack Power: 7
AP Used: 4
IcestarRiver
Tiger
Gatomon
HP: 225
AP: 94
Attack: 94
Defence: 57 + 10 ~ [67]
Speed: 121 + 5 ~ [126]
Attacks
1. Magnum Tail - The user slaps the foe with its tail repeatedly. Hits one space and has a chance to hit twice.
Attack Power: 7
AP Used: 4
2. Petit Punch - The user strikes the enemy with its front paws. Hits two spaces, and has a chance to hit twice.
Attack Power: 14
AP Used: 8
3. Puppy Howling - The user produces a high-pitched cry that can stop the foes in their tracks. Hits all three spaces once. May paralyze.
Attack Power: 11
AP Used: 7
4. Sledge Dash - The user rams into the foe at full speed. Hits one space once.
Attack Power: 18
AP Used: 9
5. Lightning Paw - The user punches the foe fast with its mittened paw. Hits one space once. May stun.
Attack Power: 28
AP Used: 15
6. Neko Kick - The user jumps into the air, then falls down on the foe, kicking them with their feline feet. Hits two spaces once.
Attack Power: 27
AP Used: 14
Dorito
Dorugamon
HP: 230(Training + 3) ~ [233]
AP: 96
Attack: 96
Defence: 58 + 10 (Training + 3) ~ [71]
Speed: 124 + 5 ~ [129]
Attacks
1. Metal Drop - The user spits small metal grains, while charging at the opponent. Hits one zone twice.
Attack Power: 7
AP Used: 4
2. Dash Metal - The user spits iron balls from its mouth while charging at the foes. Hits two spaces, and has a chance to hit twice.
Attack Power: 12
AP Used: 7
3. Dino Tooth - The user attacks the foe with a daggar made from digizoid that it fires from its mouth. Hits one space once.
Attack Power: 18
AP Used: 9
4. Metal Cannon - The user shoots a large iron ball from its mouth. Hits one space and can hit up to three times.
Attack Power: 14
AP Used: 8
5. Power Metal - The user shoots great metal spheres at its foes. Hits all three spaces, and has a chance to hit twice.
Attack Power: 23
AP Used: 13
Maceofhearts
Impmon
HP: 145
AP: 55
Attack: 60 + 5 ~ [65]
Defence: 35
Speed: 70 + 5 ~ [75]
Attacks
1. Rolling Black - The user turns into a ball of darkness and rolls into the foe. Hits one space one time.
Attack Power: 9
AP Used: 5
2. Badda Boom - The user shoots small balls of black flames at the enemy. Hits two spaces one time. May cause a burn.
Attack Power: 14
AP Used: 8
3. Machine Gun Kick - The user kicks the foe multiple times. Hits one space, and has a chance to hit three times.
Attack Power: 12
AP Used: 7
4. Summon - The user summons a giant ball of fire and ice that it fires at the foe. Hits one space once. May stun.
Attack Power: 16
AP Used: 9
Dorumon
HP: 150
AP: 57
Attack: 62
Defence: 36 + 5 ~ [41]
Speed: 73 + 5 ~ [78]
Attacks
1. Dash Metal - The user spits iron balls from its mouth while charging at the foes. Hits two spaces, and has a chance to hit twice.
Attack Power: 12
AP Used: 7
2. Metal Cannon - The user shoots a large iron ball from its mouth. Hits one space and can hit up to three times.
Attack Power: 14
AP Used: 8
Mike
Zero
Flamedramon
HP: 230
AP: 96
Attack: 96
Defence: 58 + 10 ~ [68]
Speed: 124 + 5 ~ [129]
Attacks
1. Flame Shot - The user cuts diagonally upwards utilizing its helmet blade, while covered in flames. Hits one space twice. May cause a burn.
Attack Power: 26
AP Used: 14
2. Vee Punch - The user swings both of its arms in circles, striking the opponents. Hits two spaces up to two times.
Attack Power: 12
AP Used: 7
3. Vee Headbutt - The user knocks down the opponent with an intense headbutt. Hits one space once.
Attack Power: 18
AP Used: 9
4. Hopping Kick - The user leaps forward to kick the enemy. Hits one space twice.
Attack Power: 15
AP Used: 8
5. Flame Fist - The user shoots fireballs from its fist. Hits two spaces up to two times. May cause a burn.
Attack Power: 23
AP Used: 13
6. Fire Rocket - The user surrounds itself in an aura of fire and then shoots itself towards its opponent like a rocket. Hits one space once. May cause a burn.
Attack Power: 27
AP Used: 14
Fang
Dobermon
HP: 205
AP: 86
Attack: 86
Defence: 53 + 10 ~ [63]
Speed: 109 + 5 ~ [114]
Attacks
1. Poison Bubbles - The user spits toxic bubbles from its mouth. Hits two zones once. May cause poison.
Attack Power: 4
AP Used: 3
2. Electric Stun Blast - The user creates a gaseous black gas from its mouth. Hits two spaces once. May paralyze.
Attack Power: 14
AP Used: 8
3. Pitfall - The user digs a pitfall under its enemies with its claws. Has a 1/3 chance of working. If it works, the enemy will be trapped in the pitfall for 1-3 turns, unable to move.
Attack Power: -
AP Used: 16
4. Black Beam - The user fires a large blast of dark energy from its mouth. Hits all three spaces one time.
Attack Power: 24
AP Used: 13
5. Gray Noise - The user seals the enemy's ability and freezes the enemy's data. Has a 1/3 chance of entrapping a foe. If successful, the foe is unable to move for 1-4 turns.
Attack Power: -
AP Used: 24
Prayer
Lucemon Chaos Mode
HP: 245
AP: 102
Attack: 102
Defence: 61 + 5 ~ [66]
Speed: 133 + 10 ~ [143]
Attacks
1. Angel Ring - The user creates a ring of light that may trap the foe. Hits one space one time. Does no damage but has a 1/3 chance of making the Digimon hit unable to move for 1 to 3 turns.
Attack Power: -
AP Used: 18
2. Divine Feet - The user kicks the enemy with glowing feet. Hits two spaces, and has a chance to hit twice.
Attack Power: 23
AP Used: 13
3. Grand Cross - The user fires 10 superheated orbs in a cruciform synergy at the enemies. Hits all three spaces, one time. May cause a burn.
Attack Power: 25
AP Used: 14
4. Dead or Alive - The user creates a three-dimensional magic square which it traps the foe in. Has a 1/2 chance of trapping the foe for 2 to 4 turns. If the foe gets trapped, then each turn it is trapped there is a 1/5 chance that it may be inflicted with instant death.
Attack Power: -
AP Used: 38
Paildramon
HP: 265
AP: 117
Attack: 112 + 5 + 10(Plushie) ~ [127]
Defence: 71 + 10 ~ [81]
Speed: 148 + 20 ~ [168]
1. Vee Headbutt - The user knocks down the opponent with an intense headbutt. Hits one space once.
Attack Power: 18
AP Used: 9
2. Hopping Kick - The user leaps forward to kick the enemy. Hits one space twice.
Attack Power: 15
AP Used: 8
3. Hearty Sharter - The user jumps in the air shooting fireballs at its foes. Hits one space, and has a chance to hit three times.
Attack Power: 24
AP Used: 13
4. Critical Crunch - The user attacks with a powerful biting technique. Hits one space once. May stun.
Attack Power: 27
AP Used: 15
5. Vee Laser - The user shoots a laser beam in the shape of an X from his chest at his enemies. Hits all three spaces one time.
Attack Power: 26
AP Used: 14
6. Insect Kill - The user concentrates, and aims at the foe's weak spot. Hits one space once. May cause death.
Attack Power: 27
AP Used: 15
7. Random Roll - The user flips into a ball and hops into the air to whip the opponent with its antennaes. Hits two spaces one time.
Attack Power: 15
AP Used: 8
8. Evil Antenna - The user scans the opponent, searching for weak points. The next attack by the user will do at least the attack power in damage.
Attack Power: -
AP Used: 24
9. Sticky Net - The user spits out the threads of a tough, adhesive net, completely restraining the opponent's movements. It does no damage, but has a 1/3 of entrapping the foe for 1-3 turns.
Attack Power: -
AP Used: 18
10. Spiking Strike - The user stabs the foes with the electric swords attached to its arms. Hits two spaces once.
Attack Power: 27
AP Used: 14
11. Moon Shooter - The user spins around, shooting beams at the foe. Hits one space up to three times.
Attack Power: 24
AP Used: 13
12. Sting Strike - The user extends the spikes on its wrists into lances, then strikes at the opponent. Hits one space up to two times.
Attack Power: 35
AP Used: 18
Rawnage
Candlemon
HP: 125
AP: 47
Attack: 52
Defence: 31
Speed: 58 + 10 ~ [68]
Attacks
1. Fireball - The user shoots a small fireball at the foe. Hits one zone once. May cause a burn.
Attack Power: 7
AP Used: 4
2. Melted Wax - The user throws many sticks of wax at the foe. Hits one space, and has a chance to hit three times. May cause a burn.
Attack Power: 11
AP Used: 7
3. Flame Bomber - The user fires a small flame that explodes into smaller flames if it hits. Hits one space once, and does 1/3 of the damage to each of the other foes.
Attack Power: 14
AP Used: 8
Kudamon
HP: 125
AP: 47
Attack: 52
Defence: 31 + 10 ~ [41]
Speed: 58
Attacks
1. Shippo Swing - The user swings its large tail at the foes. Hits two spaces one time.
Attack Power: 7
AP Used: 4
2. Zekkoushou - The user shines a beam of light from its earring at the foe, blinding it. Hits one space once. May cause confusion.
Attack Power: 17
AP Used: 9
3. Cartridge Shield - The user goes into its cartridge, to defend itself. Its defense is then raised by 5 for the next 1-3 turns.
Attack Power: -
AP Used: 18
Shiroki
Kitsu
Dorimon
HP: 50
AP: 10
Attack: 20
Defence: 10
Speed: 10 + 5 ~ [15]
Attacks
1. Metal Drop - The user spits small metal grains, while charging at the opponent. Hits one zone twice.
Attack Power: 7
AP Used: 4
Natsu
Shaomon
HP: 50
AP: 10
Attack: 20
Defence: 10
Speed: 10 + 5 ~ [15]
Attacks
1. Tummo - The user released a high-frequency sound wave across the field. Hits all three spaces one time.
Attack Power: 6
AP Used: 4
Surbet
Hero
GeoGreymon
HP: 190
AP: 80
Attack: 80
Defence: 50 + 10 ~ [60]
Speed: 100 + 5 ~ [105]
Attacks
1. Bubble Blow - The user spits out a series of small bubbles. Hits two spaces one time.
Attack Power: 6
AP Used: 4
2. Spitfire Blast - The user accumulates lots of fire in its mouth then releases it in a large blast. Hits all three spaces once. May cause a burn.
Attack Power: 12
AP Used: 7
3. Baby Claw - The user attack the foe with its sharp claws. Hits one space once.
Attack Power: 18
AP Used: 9
4. Pepper Breath - The user releases an orange fiery blast from its mouth. Hits one space and has a chance to hit twice. May cause a burn.
Attack Power: 14
AP Used: 8
5. Mega Flame - The user spews a high temperature wave of flames across the field. Hits all three spaces one time. May cause a burn.
Attack Power: 23
AP Used: 13
Luna
Lunamon
HP: 155
AP: 59
Attack: 64
Defence: 37
Speed: 76 + 10 ~ [86]
Attacks
1. Dark Burst - The user fires a ball of dark energy at its foe. Hits one space one time.
Attack Power: 6
AP Used: 3
2. Tear Shot - The user concentrates power in its forehead antenna, then fires a ball of water at its opponent. Hits one space once.
Attack Power: 18
AP Cost: 9
Yeti
Chren
Patamon
HP: 125
AP: 47
Attack: 52
Defence: 31
Speed: 58 + 10 ~ [68]
Attacks
1. Pop Attack - The user jumps onto the foe's head. Hits one zone once.
Attack Power: 8
AP Used: 4
2. Pata Hover - The user leaps up then hovers in the air. For 1 to 3 turns all attacks aimed at the user will have a 1/3 chance of missing completely.
Attack Power: -
AP Used: 18
DarkKoromon
HP: 50
AP: 10
Attack: 20 + 5 ~ [25]
Defence: 10
Speed: 10
Attacks
1. Bubble Blow - The user spits out a series of small bubbles. Hits two spaces one time.
Attack Power: 6
AP Used: 4[/spoiler]